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AceShowbiz
Celebrity Mania
Wow Keren
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Genesis Plus 1.06 |
Freeware
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Latest update : Sep 09, 2008
Download: available
Min Requirements: - ARM Processor- .NET Framework 2.0
Author: n0p
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Info/description:
OK, here's my attempt to bring Sega Genesis/Megadrive emulation to Pocket PC platform. Emulation quality: Now almost perfect. 68K core: Cyclone. Z80 core: on or off. (DrZ80) Sound: Yes, works ok. Save/load state: Works OK (at least it seems like). Toolbars: Yes, switched with hardware button. On-screen tap-zones: Works, configurable. Zipped ROM support: Sure. The most important part - speed.
Almost every game works fine on my system - iPAQ 2210, CPU overclocked to 530Mhz with this settings: sound = on z80 = on samplerate = 22050 frameskip = auto
Usage: Unpack archive to some folder. Run GenPP.exe. Choose ROM. Play ;) Credits: Used respected work of: Charles Mac Donald / Genesis Plus Sam Lantinga & Arisme / SDL mamaich / arm-wince-pe-gcc Dave,Reesy & Notaz / Cyclone 68000 core Reesy & Notaz / DrZ80 core yoyo / Little John Palm MAME Team & Notaz / YM2612 core MAME Team / SN76496 core James Ponder / Generator Mad Programmer / gsGetFile.dll
Few quick fixes: Key configuration was accidently broken: fixed V-Int handling changed a bit: re-enables Tyrans (Megalomania) .gen added to ROM selection list Consider redownloading package.
Update Description: v1.06 - More accurate V-int and H-int handling (from Gens: fixes statusbar glitch in Lemmings) - Accurate H-blank timing (from Gens: fixes Lemmings 2, flickering in Out of this world) - Six button pad emulation added (sixbuttonpad option) - Tapzones number can be set to 6 or 9. (tapzones option) - DMA timing removed as it doesn't work properly with current changes (Legend of Galahad works fine though, strange) v1.051 - Just a quick update to reflect current project state: - VDP Busy hack and DMA Timing don't mess with each other. (fixes Legend of Galahad) - ZBUS read hack from PicoDrive by Notaz. (fixes Time Killers) - VRAM Color update now always sets color 0 with border color (fixes some color glitches in Legend of Galahad, Out of this world, Mortal Combat) v1.05 -EEPROM SRAM support (copypasted from PicoDrive by Notaz, tested on Megaman: The Wily Wars) -VDP sprite collision code added (Strider 2 works) -SaveStates improved (M68K OSP and SN76496 incuded - Comix Zone now saves/loads fine) -Typo in membnk.c fixed (was 0xC0000 instead of 0xC00000) (fixes Kings Bounty, Altered Beast) -Strange VDP Hack (skip some cycles on VRAM writes when not in h-blank - that's only my guess, but it fixes Chaos Engine). -GamePad i/o fixed (DecapAttack works) -Pattern cache updated once per scanline, as it used to be from the start. (fixes sprite corruption in Road Blasters, Devil Hunter Yohko).
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