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AceShowbiz
Celebrity Mania
Wow Keren
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Latest update : Aug 15, 2009
File Size: 768 KB
Download: available
Min Requirements: - Windows Mobile 6- WVGA
Author: Jakob Dam Knudsen
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Info/description:
Touch Break is a clone of Arkanoid / Breakout. It's still on experimental basis, and lots of things don't work quite as they will in the finished edition - but it's still playable. This game is auto scaling to all resolutions, but graphics have been optimized to run on WVGA. But don't hesitate - try it on your device, and see how it works - and report back here! How to play: - Put your finger on the slide below the breaker. - Slide sideways to move the slide. - TIP! Keep an eye on the time! If timer reaches 0, this result in "instant death", no matter the lives you have left! - TIP! Keep as many balls in play as you can, as you gain points for each ball in play, when you hit a brick. Fx. if you have 1 ball in play and hit a brick, it counts for 1 point. But if you have 3 balls in play, the same brick counts for 3 points! - TIP! You get TIME BONUS after each round! - TIP! Certain rounds gives you an extra ball!
To-do: - Lots, lots, lots of other stuff... this is only a 0.6 version!
Update Description: v0.6 (13-08-2009): Features:
- 7 different level types! - All levels revised (timings, speed etc.) - Small design changes. v0.5 (13-08-2009): Features:
- 5 different level types! Optimizations:
- A *lot* of optimizations have been implemented for a more fluent gameplay. I'm not quite satisfied yet, however. v0.3 (13-08-2009): Features:
- Highscore list now working! - In-between screen between levels! - More levels and backdrops! (Also stuff I've been drawing). - If timer reaches 0, this will result in "sudden death" (you die no matter how many lives you have left). - Revised endGame-screen, that tells you your rank. Error corrections:
- Back buttons in menus not working. v0.2 released (August 13, 2009) * Player name can now be set (isn't used to do anything yet, as highscores are still missing) * Menus are now structured (highscores needs to be done) * Gameplay has been heavily revised * Game engine has been optimized * Timer has been put in; in next version, the game ends if you haven't finished the level when the timer reaches 0. For now, I need to revise the times for each level - therefore, you can continue to play, even if you fail to clear the level after timer reaches 0. * New backdrops for each level (up to level 6)!!! Those are my old drawings, made in photoshop with digitizer * The bricks are still aligned the same way for each level. This will change in future versions. v0.1 release (August 12, 2009)
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